CodeMonkey is an entertaining and educational game-based setting where students learn to code without any previous experience or knowledge. Under CodeMonkey, students learn about… Read More
Samkham, a counseling mobile app, was the winner of this year’s Hackathon. The Hackathon saw eleven participating teams. Each of the teams developed a mobile app at the end of the Hacakthon.
The teams used appInventor to develop the mobile apps. None of the participants have developed mobile apps nor heard of app Inventor before. The Hacakthon provided them exposure to mobile computing besides inculcating soft skills. It took them almost 14 hours to learn, explore and develop the mobile applications.
These mobile apps were exhibited to the guests, teachers and students of our school. This was the second time the school had organized the Hackathon. The visitors felt this year's Hackathon was better than last year owing to the utility of those mobile applications.
The school is blessed with portraits of His Majesty the King, His Majesty Drukgyel Zhepa and His Holiness the Jekhenpo. It was inaugurated on June 2
Dasho shared that these portraits should remind us to serve the country with integrity and not just seen as a decoration piece.
The portraits were sponsored by BMML, a company based in Samtse.